Jupiter Candle
A downloadable game
Story:
The game takes place inside the giant fusion candle built in the atmosphere of Jupiter. This mega project became necessary to save earth and mankind from a premature catastrophic change in our suns lifecycle. A catastrophic malfunction of the upper fusion engine kills most of the crew. Unless the last survivors can stabilize Jupiter Candle the last hope of mankind will soon crash into the gas giants core.
The player is in control of one of a few hundred survivors at the bottom of Jupiter Candle. Each survivor will jump & run through the entire station in an attempt to reach the control center at the top.
--
Controls:
- run (left/right arrow)
- jump (up arrow)
- dash (c)
- restart with new level (r)
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How to install from source:
- clone this git repo https://github.com/EntropyFocus/JupiterCandle
Requires Common Lisp and quicklisp (https://www.quicklisp.org/beta/)
Requires Trivial Gamekit:
- (ql-dist:install-dist "http://bodge.borodust.org/dist/org.borodust.bodge.txt")
Run:
- sbcl --load "jupiter-candle.asd"
- (ql:quickload :jupiter-candle)
- (jupiter-candle:main)
--
Third party assets used:
### Software
- Trivial Gamekit https://borodust.org/projects/trivial-gamekit/
- LibreSprite https://libresprite.github.io/
- Tiled https://www.mapeditor.org/
### Music
- Ambiance1 - Fred Patry - https://fredpatry-music-composer.itch.io/metroidvania-mini-pack - https://twitter.com/TwistwonkaE CC-BY4
- Nihilore - Truth and Justification - A Tremendous Thing - https://nihilore.itch.io/nihilore-collection-2 - Nihilore.com CC-BY4
### SFX from freesound.org
- https://freesound.org/people/14GPanskaMuzatko_Matej/sounds/419779/ - CC0
- https://freesound.org/people/andresix/sounds/245617/ - CC0
- https://freesound.org/people/BaDoink/sounds/563387/ - CC0
- https://freesound.org/people/InspectorJ/sounds/394429/ - "Bamboo Swing, B17.wav" by InspectorJ (www.jshaw.co.uk) CC-BY3
- https://freesound.org/people/Kinoton/sounds/503277/ - CC0
- https://freesound.org/people/magnuswaker/sounds/524956/ - CC0
- https://freesound.org/people/magnuswaker/sounds/523088/ - CC0
- https://freesound.org/people/plingativator/sounds/188869/ - plingativator CC-BY3
- https://freesound.org/people/qubodup/sounds/188057/ - OuchPain.flac Copyright 2013 Iwan Gabovitch, CC-BY3 license.
- https://freesound.org/people/Samulis/sounds/197780/ - CC0
- https://freesound.org/people/TaraMG/sounds/386044/ - TaraMG CC-BY3
- https://freesound.org/people/timtube/sounds/58978/ - timtube CC-BY-NC3
- https://freesound.org/people/unfa/sounds/188085/ - CC0
### Graphics
- Player figure - deadrevolver - https://deadrevolver.itch.io/pixel-prototype-player-sprites - CC0
- Tile background - zingot.com - https://zingot.itch.io/alienesque-tileset - CC-BY4
### Fonts
- Vice Versus - Chequered Ink - https://www.ffonts.net/Vice-Versus.font
- Hemi Head 426 - Typodermic Fonts - https://www.1001freefonts.com/hemi-head-426.font - http://www.typodermicfonts.com
Status | Prototype |
Authors | ntroPi, kiwipsii |
Genre | Platformer |
Tags | jumping, Sci-fi |
Code license | BSD 2-clause 'Simplified' License |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Source code, Community |
Comments
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Does not actually work if you don’t add the trivial-gamekit distribution as described here. When trying to loads afterwards I get
Thanks, I added the extra step to the description.
No idea how to fix the second error though. Sorry :-(
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The binary build actually worked for me. The game is very difficult.
Great!
Press 'R' to regenerate the level if you need a new one. But yes it's generally on the harder side right now.